User Name/Nick: Lydia
User DW:
lookashinyE-mail: lid.johnson@gmail.com
Other Characters: Marty Hart
Character Name: Thomas Blanky
Series: The TerrorAge: 48
From When?: Season 1, episode 9, right after the last scene. In canon, summer 1848, right before Tuunbaq eats him.
Warden: Thomas Blanky is the sort of man who takes on any hardship (or almost any hardship) with a grin and a plan. He's sociable and mostly-easygoing, with a spine of steel. He can take whatever people can throw at him, and he doesn't give up easily at anything he's working at. If he's charged with redeeming someone, he'll do it.
Item: A folded up map with his writing on it.
Link Abilities/Powers: None
Personality: Thomas Blanky has been a sailor for the majority of his life. He went to sea when he was eleven and worked his way up to being a captain, and then became Ice Master on the
Terror. He had already spend four years in the Arctic with the Ross expedition from 1829 to 1833, in nearly the same place as the Franklin expedition and under similar circumstances (minus the Tuunbaq). He didn't let those years stop him from going to the Arctic again, nor does he think on them with fear. He mostly remembers resenting Sir John Ross and wanting to kill him.
At the start of the show, he's one of the most experienced Arctic explorers on the expedition, along with Captain Crozier. He's completely behind Crozier's plan to take the
Terror east around King William Island (that they weren't sure was an island), but they're both ignored, to their irritation. As things get worse, though, he becomes a major source of support, both for Crozier and others.
He's a generally cheerful man, who doesn't let much get him down. When he got chased and wounded by the Tuunbaq, badly enough that he has to have half his leg amputated, his reaction is to say that he thinks they're connected. He was face to face with a terrifying polar bear spirit, and his fear lasted maybe a minute or two. There's just not much that phases him. Once he gets his wooden leg, it doesn't slow him down, either. When the Tuunbaq attacks in episode 8, he doesn't hide, but takes it on. He keeps up with everyone else when they're dragging the sledges, too. Having one wooden leg when walking on such unstable terrain must be hard, but he doesn't slow down until the gangrene sets in.
He's a good friend and supporter. He makes even Crozier, who is not known for being cheerful, smile and laugh. He offers his experience, but he's not arrogant about it. When he trusts someone, that's not easily broken. Even when Crozier lashed out at him, and inadvertently led to him losing his leg, he didn't hold that against him.
Blanky presumably had time to come to terms with his gangrene infection before it comes up on screen, as his main reaction is resignation when it does. There is an earlier scene where he seems to be moving more slowly. Once he has an opportunity to sacrifice himself meaningfully, instead of just limping off to die, he takes it. He accepts his death easily enough to comfort Crozier about it and to make light of it (forks, ect). He shares one last hug with Crozier and watches the rest of them leave, making sure that Crozier's last sight of him is him standing upright, ready for anything.
His last scene is a wonderful way to go out. In an episode full of death scenes, he doesn't have one, he's just shown growling at the Tuunbaq, who is out of frame. Before that, though, he gets to finally find the Northwest Passage, even though there's no one he can tell. Like everything else in his life, he meets his death head on and laughing.
Edit/Additional Personality stuff:
Blanky hates Sir John Ross most for not working alongside the rest of the men. He says "I finally begged Ross to drop the boats altogether, but he replied he'd rather leave our sick to die. This from his position riding atop one of the sledges." He dislikes this behavior both for its own sake (he has little tolerance for politics or snobbery) and because he knows it affects the men's morale. Men with low morale because of bad leaders are dangerous and things like potential mutinies both directly lead to death and can make it harder for them to survive until a rescue. He brings this up when Fitzjames asks, after Crozier fell apart because of his alcoholism, because he knows that that low morale could be (probably is) happening with them.
He's irritated both then and when Crozier tells him about his plan to head south to find help, without Franklin's permission. It becomes obvious to him that Franklin is in over his head and has no idea of the danger he's in. However, he doesn't seem to hold onto any anger after Franklin gets killed. There isn't much focus on his reaction to these events, that's mostly on Crozier, but Blanky's first priority is on the men's morale. There's no point in being angry at a dead man, even if his actions lead to their predicament. There's time to be angry after everyone's made it out alive. And, having spent years in a similar state, he's the one best equipped to make sure they do that.
In general, during an emergency situation like the Expedition, Blanky isn't going to prioritize being angry or casting blame over solving things and helping people. If someone hurt his friends, especially if it wasn't his commanding officer/head of the Expedition (like Frankin was), he'd be forthright in his anger and and confront them. Same with someone who appeared to be doing harm, especially a warden. Simple disagreements wouldn't warrant much of an argument, though. He'll do his thing and others can do theirs, as long as it doesn't hurt, he doesn't much care. An uncooperative inmate would probably just be thrown in the brig to cool off, since that's what usually happened on Navy ships. He doesn't think overly harsh, violent punishments would help, especially when he's trying to help his inmate get better.
Apart from his memories of the Ross Expedition, Blanky just doesn't really get angry when he's on screen. Even when Crozier snapped at him in ep. 5, his reaction was more one of hurt and warning that he's becoming more like Sir John Ross than anger. He may be irritated at what he sees as dangerous incompetence, but he focuses more on how to get everyone out of the predicament than on being angry at the people who caused it. Perhaps because he's Ice Master, and thus has the responsibility to guide the ships through, and out of the ice, he deals with that, and leaves the convincing Franklin and such to others. Since he doesn't have to deal with that level of decision making, he doesn't think over much about it and doesn't let it bother him. He tends more towards calm focus and good humor than anger or frustration.
Barge Reactions: Blanky is right at home aboard a ship, and at least at first, he will assume the Barge is similar to the
Terror. Obviously, it sails through space, but it looks like a ship he's used to. Gradually, he will realize that it's a very different place, and he'll have questions about it. Many questions, which he will probably ask anyone he can find.
He comes from a world that is mostly like ours, except there are supernatural creatures. The only one he's interacted with is the Tuunbaq, but he's now aware that there are weird things that exist. Therefor, he's not going to react with surprise or disbelief to most types of magic or superpowers or what have you.
When it comes to breaches and floods, he'll probably react the same way he reacts to most dangers and changes. He doesn't panic, or disbelieve, he just adjusts to the situation and tries to deal with things and help as many people as he can.
Deal: Blanky's deal is for the Admiral to kill the Tuunbaq. That was his most pressing issue at the moment the Admiral appeared to him and the quickest, most obvious way he can think of to save the remaining men of the expedition. If he can't help by being an uncomfortable meal for the Tuunbaq, he can help this way.
History: Link!Sample Journal Entry/Sample RP: Link!Special Notes: Blanky gets a wooden leg during episode 5 of the show and I want him to keep the amputation, not have it magically re-grown. Healing the gangrene is good, though.